Thursday, January 08, 2009

Shadow

To bringing out features of 3D animation and engine's dynamic effects, this is a test of SL's capacity to render shadow, ran on PC using Kirstens Viewer SD2-R7. Results:
1. There's still some lag and errors for controlling character on upgraded computer.
2. Some textures in Kirstens Viewer are not the same as
the second life viewer.
Links:
Shadow Patch: http://nwn.blogs.com/nwn/2008/06/the-hidden-shad.html PC/Linux only
Lightwave 9: http://www.mcpherons.com/media/mech.mov

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