Sunday, November 30, 2008

Week 13 - Filming Approach

Let's get to the fun part!
We have two filming sessions on Dec 5th & Dec 12th.

Current set and lighting design need some quick experiments and adjustments. Camera men (or cinematographers) need to study framing and shot movement more. Review storyboard below here, and add your study shots. We can have one more cinematographer. Interested person can take on the role.

As for actors, we are looking for another three talents to play Red Storm Troopers. Please leave a note here or IM in world.

Also, we need to begin collecting all the scripted objects the script team has made and put them into "effects" literally.

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Download environmental lighting presets: MOT night (upload any lighting presets you have made here)
Download shot lists v2.0 multi-cam , v2.0 session 1 breakdown, v2.0 session 2 breakdown, blocking s1
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Current Set v1.0: We need cooler colors and less busy textures.

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Bruce (Camera 1)
Shoot the film from the master shot perspective: establishing shots for each
set-up, close ups of characters as directed in the shot list & fight
coreogrpahy.

Valeria (Camera 3)
Shoot the film from the perspective of Cute Robot experiencing the battle
(primarily follow cam)
for certain set up, shoot the film from the perspective of Lieutenant
experiencing the battle (primarily follow cam)

Jenny (Camera 2)
Shoot the film from the master shot perspective: establishing shots for each
set-up, close ups of characters as directed in the shot list & fight
coreogrpahy. + specialty shots with
flycam controller.

Cinematography Resource: making a movie
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Shot 1:

Shot 2:

Shot (2):

Shot 3:

Shot 4:

Shot 5:

Shot 6:

Shot 7:

Shot 8:

Shot 9:

Shot 10:

Shot 11:

Shot 12:

Shot 13:

Shot 14:

Shot 15:


Shot 16:

Shot 17:

Shot 18:
Shot 19:
Shot 20:
Shot 21:
Shot 22:

Shot 23:
Shot 24:
Shot 25:
Shot 26:
Shot 27:
Shot (27):
Shot 28:
Shot 29:
Shot 30:
Shot 31:
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A retrospect of our approach to making and filming machinima battle scene...
Hybrid Methods:
story idea > characters > film script > choreography storyboard > lighting & colors > actor script > animation list > programming list > initial blocking > set > initial shot list > camera & actors > lighting & set > scripted effects & avatar behaviors ...

We mixed techniques from several disciplines:
PRODUCTION
Theatrical Performance: actor script, set, blocking
Live Action Film: storyboard (camera & scene), shot list, blocking
PREPRODUCTION
3D Animation: character development
Game Development: avatar animation, scripted behaviors & interactions